DCS World Weekend News – 7 December 2018

DCS World Open Beta Update
This week’s Open Beta update has some great updates to DCS World, the Hornet, and the Viggen. Highlights include:

  • Hornet changes: added work-in-progress AGM-65F infrared-guided Maverick air-to-ground missile; corrected Hornet catapult launch roughness; added “Go to Tanker’ command for AI Hornets; corrected and improved the Hornet radar in RWS and STT modes; and corrected and improved operation of the Joint Helmet Mounted Cueing System (JHMCS). More great stuff coming in the 19 December update!
  • Corrected potential for static objects not being visible to multiplayer clients.
  • Added removal or cargo in multiplayer based on scripting.
  • Viggen changes: greatly improved air-to-ground radar; corrected TERRNAV not fixing; and added scratches to canopy glass.

You can find the complete changelog here

DCS: Combined Arms – Frontlines Georgia Campaign
The Combined Arms Frontlines Georgia campaign is the first Combined Arms single player campaign. In this campaign you will experience many different aspects of Combined Arms combat in DCS World, from commanding many units over several different objectives to sitting in a tank and commanding a platoon from the driver’s seat.

Key features:

  • 11 Story driven missions (with supplemental missions if you have a stumble along the way)
  • Command various ground units, from armor to transport
  • Freedom to set up your air units load-outs before the mission starts
  • 35+ unique voice overs

More screenshots

With CA Frontlines, we hope you will learn and enjoy playing DCS: Combined Arms in ways you might not have ever thought about before.

Purchase in the DCS e-shop

DCS: F/A-18C Hornet
Last month we added the Joint Helmet Mounted Cueing System (JHMCS), AGM-65E laser-Maverick, the FPAS page, updated Hornet Guide, and improved air-to-air radar performance. For this month we’ll be added the AGM-65F infrared-guided Maverick, GBU-10, 12, and 16 Paveway II laser-guided bombs, 13 new interactive training lessons, air-to-air waypoint (bullseye) and BRA information. We are also working on the AGM-88 HARM and datalink MIDS/MSI with improved IFF, but these may not be available until January 2019, based on testing results.

Afterwards, other systems will be developed like LTWS/TWS air-to-air radar modes, GPS- and INS-guided weapons, further JHMCS features, and others.

In parallel, we are working on the technology for air-to-ground radar and new FLIR rendering technology. These are very important to the Hornet’s AN/APG-73 radar and ATFLIR pod.

Burning Skies Multiplayer Server
For DCS World multiplayer pilots, the Burning Skies server is now testing our new dedicated server technology! This is acting as a test-bed to help us debug the dedicated software with many players participating. The dedicated server will form the backbone of DCS World multiplayer.

Burning Skies is a World War II server with options to fly the Mustang, Spitfire, Dora, and Kurfurst. As an official server, will be supporting Burning Skies with prizes to the championship winners.

For a fantastic World War II multiplayer experience, stop by and fly a sortie!

DCS World Weekend News – 30 November 2018

Autumn 50% Sale. Last few days!
Lasting only three more days to December 2nd, 2018, get up to 50% off on most DCS World products.

Get these deals in DCS e-shop

DCS Warbirds Update
Earlier this year we showed off a greatly updated cockpit for the DCS: P-51D Mustang that will be released next month. In addition to a beautiful, new cockpit, we’re also updating the external model to include both P-51D-25 and P-51D-30 versions! This includes improvements to both the 3D model and textures.

Along with the Mustang, we’ve also completing work on a fantastic new cockpit for the Bf 109 K-4 and a Fw 190 D-9 that takes advantage of both deferred shading and physically based rendering.

In parallel, the P-47D, Fw 190 A-8, and Mosquito are all making great progress in both the external model, cockpit, flight model and systems.

More screenshots

A big element also getting a lot of attention has been the new damage model we discussed in an earlier newsletter. We’ve been using the Spitfire as the test bed and the progress has been steady and good. Once we’re happy with the results, we’ll first incorporate the new damage model system into the other warbirds.

Next month, we’ll make available a wonderful P-51D Mustang campaign by Reflected Simulations.

Virtual Reality Update
We see VR as an amazing tool to enjoy DCS World and the future of PC gaming for many. To make DCS World even better, we’ve been working on some great VR improvements that include:

  • Optimized VR performance.
  • Touch control that allows direct finger interaction with cockpit controls.
  • Touch control to allow the right and left Touch controllers to act as stick and throttle when positioned correctly in the virtual cockpit and holding down the middle-finger button.

These will provide a much more immersive VR experience, particularly for those flying warbirds and other aircraft that do not require HOTAS controls.