DCS World Weekend News – 15 February 2019

DCS: F-16C Update

As mentioned in our yearly wrap up, one of our biggest projects for this year is the legendary F-16C Fighting Falcon, also called the Viper. In parallel with the Hornet, we already have a sub-team working on the Viper that includes programmers who have completed their Hornet tasks. Much of their focus is currently on the flight model, Flight Control System (FLCS), cockpit and the external model. Using much of what we learned with the Hornet, progress has been good, and is in no way slowing down Hornet completion.

As we pour the concrete, we can start to pass along some of our plans. Please remember they are plans, not timeline promises.

Our Viper will be an F-16C with the Common Configuration Implementation Program (CCIP) upgrade. We feel this to be the most versatile version of the F-16 with capabilities for SEAD, precision attack, close air support, anti-ship, and of course air-to-air. We will be taking great care though to develop a very accurate simulation of the F-16C Block 50 operated by the United States Air Force and Air National Guard circa 2007.

Core systems of our F-16C include:

  • F-110-GE-129 turbofan engine
  • AN/APG-68(V)5 multi-mode radar
  • AN/ALR-56M Radar Warning Receiver
  • AN/ALQ-131/184 ECM pods
  • CCIP (Common Configuration Implementation Program) update
  • ALE-47 countermeasure system

This will be a massive project, so we will separate it into two phases: Phase 1 Early Access release and then Phase 2 Product Sustainment.

Phase 1 Early Access Release:

  • Color Multifunction Display (CMFD) symbology, Horizontal Situation Display (HSD) format, and Head-up Display (HUD) symbology
  • Digitally TACAN and Electronic Horizontal Situation Indicator (EHSI)
  • BDU-33, BDU-50LD/HD, Mk-82LDGP, Mk-82AIR, Mk-84LDGP, BLU-109/B, CBU-87 CEM, and CBU-97 SFW unguided bombs
  • 2.75” rockets LAU-68 and LAU-131
  • Joint Helmet Mounted Cueing System (JHMCS)
  • AIM-9L/M/P/X Sidewinder
  • M61A1 20mm cannon

Phase 2 Product Sustainment:

  • Multifunctional Information Distribution System (MIDS)
  • Link 16 Data Link
  • AGM-65D/G/H/K Maverick
  • AGM-88C HARM
  • AN/ASQ-213 HARM Targeting System (HTS)
  • Sniper XR Advanced Targeting Pod
  • GBU-10, GBU-12, GBU-24A/B laser-guided bombs
  • BRU-57/A Smart Rack
  • CBU-103 CEM and CBU-105 SFW Inertially Aided Munitions (IAM)
  • GBU-31/A, GBU-32, and GBU-38/B JDAM
  • AGM-154/A and /B JSOW
  • AGM-158/A JASSM
  • Integration of the JHMCS with the HARM Targeting System (HTS), Link 16, and AIFF
  • ALE-50 towed decoy

As this project accelerates, we will be providing updates to keep you abreast of our progress to this much awaited addition to DCS World.

DCS: C-101 AvioJet by AvioDev Now on Steam
DCS: C-101 Aviojet will include both the C-101EB and C-101CC models. The C-101EB model is the primary jet trainer and aerobatic display aircraft of the Spanish Air Force, whilst the C-101CC model, with its 7 hard-points and uprated engine, is a versatile light attack aircraft that has seen combat with the Honduras Air Force against drug traffickers. It is also in service with the Jordanian and Chilean air forces. The two models of the C-101 have many similarities that include cockpit layout, core-systems operation, and aerodynamic design. This commonality brings something for everyone to include lead-in jet training, advanced aerobatics, and light attack.
Features of DCS: C-101 include:
C-101EB and C-101CC:

  • Realistic flight model that represents the actual performance and flight mechanics of the aircraft at a professional level and with absolute accuracy
  • Highly detailed, six-degrees-of-freedom, clickable cockpit
  • Complete and accurate aircraft systems implementation (electrical, fuel, hydraulic, pressurization, oxygen, radio, navigation)
  • Complete circuit breaker simulation with correct failed systems behaviors
  • TARSYN gyro system replicated with exacting detail
  • Accurate flight director system
  • Custom air data simulation (airspeed/altimeter behaviors, etc.)
  • Pitot system icing implemented as well as many other specific features and effects
  • Multiplayer two-seater controls
  • Realistic implementation of all systems (radios, navigation, etc.) on both cockpits, including interaction between front and rear seats
  • Realistic GPU model


  • Realistic smoke system


  • Weapons system with air-to-air short-range IR missiles, gun pods, bombs, rockets and Sea Eagle anti-ship missile

DCS World Open Beta Update
Please find the complete change log for this week’s Open Beta update here.
Notable items in the update this week include:

  • Increased the JTAC laser designation range to 3,000 meters to match real-world equipment.
  • Battle Damage Assessment (BDA) option is now server-side enforced.
  • Adjusted Su-33 aircraft carrier takeoff weight.
  • Corrected network play performance impact when no sound card is present.
  • Added infantry to Abkhazia and South Ossetia.
  • Added Cuba to country list.
  • Kazakhstan MiG-29 skins added.
  • Several crash circumstances fixed.
  • M-2000C external model updated and wing vapors added.
  • Fixes to the AV-8B NA, Christen Eagle II, and MiG-21bis.
  • Numerous improvements to the C-101.
  • Hornet improvements including improved unguided weapons accuracy, DUD cue logic, pullup cue and Break X logic, and high drag bombs. An option for Maverick TDC slew that does not require TDC press has been added. Time on Target HUD cue has been fixed.
  • Spitfire canopy corrected.
  • Now able to rearm and refuel from all locations at Al Dhafra airbase in the Persian Gulf map.
  • Several campaigns have fixes and improvements.

DCS World Weekend News – 8 February 2019

DCS World Newsletter – New World War II Assets Pack Tank and Lunar Sales Continues

DCS World Release Version Update
This week we moved the current Open Beta version of DCS World to the Release (aka Stable) version. Highlights of this move include:

  • Updates to the recently released DCS: Christen Eagle II and MiG-21bis by Magnitude 3 LLC
  • Updates to the C-101EB and C-101CC by AvioDev
  • Hornet updates like corrected LAU-61 rocket weight, AIM-7 guidance without radar lock, and updated BRA and A/A Waypoint color and BRA selection.
  • Updates to several campaigns

You can read the complete change log here

Next week we plan a new Open Beta with some new and exciting Hornet features!

DCS World Lunar New Year Sale
Epic Sales Video:

Save 50% off on most DCS World products until 14 February 2019! The DCS: F/A-18C Hornet and DCS: Persian Gulf Map are available for 25% off. Take advantage of this great opportunity from the E-Shop.

Exceptions include recently released and pre-order titles: DCS: Christen Eagle II by Magnitude 3 LLC, DCS: F-14 Tomcat by Heatblur Simulations, and the A-10C Enemy Within 3.0 Campaign by Baltic Dragon.

Mission Editor Templates
Creating accurate composition for unit groups like a Surface-to-Air Missile (SAM) battery can be a bit complex and timely for new Mission builders. We recently added many new SAM templates to the Mission Editor that includes systems for the United States, Russia, Iran, and others.

This allows you to simply select a country and the SAM system, and place an entire battery with one mouse click.

Centaur IV Tank for DCS: World War II Assets Pack
One of the next units to be added to the World War II assets pack will be the Centaur IV close support tank. Developed from the British Crusader tank, the Centaur possessed heavier armor and armament, along with higher speed and mobility. Its low profile and high speed made it particularly popular as a reconnaissance tank, although its vertical sided armor proved less effective than the thinner sloped armor of the Sheman. The name Centaur was given to the earliest A27 designs, powered by World War One-era Nuffield Liberty aero-engines. These proved badly underpowered.

During World War II Royal Marines fought for the first time in tanks. The tank was driven by a member of the Royal Artillery, but the guns were manned by the Royal Marines of the Armored Support Group. During the inter-war years and World War Two the Royal Marines developed much equipment for the purpose of amphibious warfare.

The Centaur IV was designed as a close support tank and armed with a 95 mm (3.74 in) howitzer (51 HE rounds in store). It was in service with the Royal Marines Armored Support Group and converted as “Hobbart’s funnies” with wading gear to get them ashore. Engine inlets and gun covers prevented any flooding. 114 were produced and soldiered on from D-Day to V-Day. The armor thickness on the front of the turret was 2.5 inches (63.5 mm). On the side and rear of the turret it was 2 inches (50.8 mm) thick. The vertical armor on the upper hull was 2.5 inches (63.5 mm) thick.

The Eagle Dynamics Team