DCS World weekend News – 3 May 2019

Damage Model Progress Update
Our new damage model is currently being implemented and tuned to the specifics of each of our internally developed WWII aircraft in DCS World. Each aircraft has unique hydraulics, pneumatic and electrical systems, materials and kinematics. As a result, the predicted damage depends on the type and location of impact will vary substantially. The internal effect such as coolant or oil temperature variation, loss of pressure, loss of control or other effects should, in turn, generate the corresponding predicted the internal and/or external visual effect.

Our AI aircraft will also be tuned appropriately and this work is ongoing. We have also added some great tools for testing the damage model on our internal builds. With these tools, we can track the trajectory of hits, shrapnel and damage suffered. In the attached screenshot, you can see the result of a testing session with a Me-109K-4 vs some Flak fire. In the X-ray log window, you can see how different hits make their way into and in some cases through the aircraft. In one instance, an object enters the left tail and stops in the right tail. While the graphical representation isn’t the exact location, on the aircraft you will see damage entering at this location, but not exiting on the other side. In another case, you can see objects entering the wing tip, and exiting the middle of the wing. Again, the damage would show on both sides of the wing, based on objects entering and exiting it. As well, you can see how an object entered one Ammo Box, severed the ammo belts on 2 guns, as well as severing a fuel line before stopping in a second ammo box. If you were to use those guns, you would run out of ammo before the indicators showed you did. You can see by the log data that we track the path of the object, the material and/or items passing through it.

I hope this update gives you a better understanding of what we are aiming to achieve with our new damage model. We trust that it will be to your satisfaction.

Update of Russian Ural-375 Trucks
While the weapon systems often get the spotlight, it is also important that support units continue to be updated and improved as DCS World grows and evolves. This is part of an ongoing effort to update all older DCS World units.

See high res screenshots here

Today we bring you three new and updated variants of the venerable Ural-375 truck. The Ural-375 is a workhorse of the Russia military and is a 4.5-ton 6×6 multi-purpose platform from which many variants have been produced since its introduction in 1979. In addition to cargo and crew variants, it has also served as the chassis for the BM-21 rocket launcher, a fuel carrier, and hard and soft tops.

Sincerely,
The Eagle Dynamics Team

DCS World Weekend News – 26 April 2019


DCS World Easter-Spring Last Days!

Our Easter-Spring 2019 is rapidly nearing its end on Sunday, 28 April 2019, get 50% off on most DCS World products.

In addition to the DCS Store, we are also offering the same savings on Steam.

Exceptions are:

  • DCS: F/A-18C Hornet, DCS: Persian Gulf Map, and DCS: Christen Eagle II at 25% off.
  • DCS: F-14 Tomcat and DCS: MiG-19P are not on sale given their recent release.

Our next planned sale will not be until summer 2019. Take advantage of these great savings while they last.

Thank you and enjoy!

DCS World Open Beta Update
This week we updated the DCS World Open Beta with special attention to the Hornet. The Joint Direct Attack Munition (JDAM) now has improvements to the flight model/autopilot. With this enhancement, we can later add programming of terminal attack parameters like heading, impact angle, and velocity. We have also tuned its Launch Acceptable Region (LAR) logic, glide range, and corrected a crash bug related to quantity settings. The team is now hard at work on implementing the AGM-154 Joint Stand-Off Weapon (JSOW) and Multi-Sensor Integration (MSI) for Latent Track While Scan (LTWS) mode for an upcoming update.

You can read the complete Open Beta changelog here.

To better support JDAM coordinate targeting in Pre-Planned mode, we have plan to later add the ability to display coordinates on the Mission Editor map and the F10 View map Degrees/Minutes/Seconds/Decimal values. Cycle through coordinate display option available by press [Left Alt + Y] or you can change it in the options menu. Once you enter Degrees/Minutes/Seconds, press ENT on the UFC to then enter the two-digit decimal value and then press ENT again on the UFC.

SA-5 “Gammon” SAM Coming to DCS World
To further include a comprehensive set of Soviet/Russian air defence systems, we will be adding the SA-5 Gammon (S-200) Surface-to-Air Missile (SAM) system. The SA-5 is a very long-range SAM that was designed in the 1960s to primary counter long-range bombers. Each missile has four, large rocket boosters attached to the central core rocket. The SA-5 is often compared to the Space Shuttle at launch. Under optimal conditions, the SA-5 can engage targets out to 300 km and 40,000 meters in altitude. Maximum speed is approximately Mach 4.

In the nose of the missile is a semi-active radar homing seeker that homes in on radar guidance, in combination with mid-course correction, from the “Square Pair” engagement radar.

The missile is armed with a large 217 kg fragmentation warhead.

More WIP screenshots

The SA-5 is a threat to high-value assets like AWACS and tankers that may stray to close to the battle area. Operated by both Syria and Iran, this SAM system will be a great addition to DCS World.

In parallel to this effort, we are also designing support for Integrated Air Defense System (IADS) networks and more advanced air defence AI to include shared-time searches, counter-SEAD/DEAD tactics, and SAM traps. Together, DCS will provide the most realistic and challenging air defence simulation to operate in.


Sincerely,
The Eagle Dynamics Team