DCS World Weekend News – 1 November 2019

Steam Halloween Sale & DCS Autumn Sale Continues
Dear Steam users, the Steam 2019 Halloween Sale ends today! Just a few more hours remain to get great DCS World Steam Edition savings. Our E-Shop Autumn sale will continue until November 4th, with the following exceptions:

DCS: F/A-18 Hornet by ED – 25% off
DCS: Persian Gulf Map – 25% off
DCS: Christen Eagle II by Magnitude 3 LLC – 25% off
DCS: F-14 Tomcat by Heatblur Simulations – not on sale at this time
DCS: F-16C Viper by ED – not on sale at this time

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Open Beta Update
This week we released an update for Open Beta. This patch included a number of updates for the Hornet and Viper, as well as several 3rd Party modules. You can view the entire changelog here.

Some highlights are:

  • Hornet: Many fixes for the AGM-62 Walleye & AWW-13 data pod
  • Viper: INS implemented (WIP)
  • Spitfire: Updated Sounds
  • Fw190 A-8: electric circuitry fixes

Development Report #3
The new Ka50 3D cockpit model is already at the texturing stage. Remember, this will be a free enhancement for existing Black Shark owners. In mid 2020 we plan to release a brand new external model along with certain new weapons and avionics systems with even greater cockpit enhancements. The product will also come with new missions, mission functionalities and gameplay. This module will be named Black Shark 3 and will be available at a substantial discount for existing Black Shark 2 owners and at full price for new users. Enjoy the screenshots below.

Other Development Updates which might be of interest:

  • F/A-18C Hornet: the team is focused on the completion of the AGM-62 Walleye, updating the Harpoon, implementing dynamic launch zones / release points for JDAMs and JSOWs and Pre-Briefed mode for the AGM-88 HARM. The Team are working on completing and improving the current weapons prior to moving on to new systems such as the SLAM and SLAM-ER. TWS and enhanced radar modes will follow.
  • P-47D: A lot of work is being put into the external model that includes the landing gear, landing gear doors, intercooler and oil cooler flaps, landing flaps and creating realistic paint schemes. The cockpit is coming along well with remaining work mostly on the lighting and cockpit-view pilot model. The team are tuning the flight model, power plant and systems.
  • Supercarrier: the model is 95% complete with deck crew animations progressing well. This week we made good progress on the holdback bar animations and general scripting of launch operations. We’ve also made good progress on the LSO platform which offers an exceptional level of detail and functionality. For the early access launch, we plan 14 aircraft spawn locations.
  • Mi-24: UV mapping of the pilot’s cockpit is almost done and then we will spend about a month working on the animations and textures. The flight model is near 80% complete.
  • Integrated Voice Chat: We are now in the final stretch of rolling out the test version. We’ve added a minimize command, volume options, mic options, and bug fixes. Following the initial release, we will implement the creation of rooms.
  • New Effects: We are currently working on missile flame and smoke enhancements as well as new tracer art. This should deliver a new level of realism to exhaust flames based on motor and fuel type.
  • Dynamic Campaign: We now have a basic test version that works within DCS World to evaluate the real-time strategy element of the system. We are using this to debug the system. In parallel, work is now underway on the UI interface and the AI machine learning code. This is complex and is receiving a lot of focus at the moment.
  • Our new ‘secret’ terrain is coming along very well. We hope to be releasing screens shots soon…

DCS World Weekend News – 25 October 2019

2019 Autumn Sale Continues!
Time is running out; have you picked up a new DCS World module? Whether it’s a new aircraft, terrain or campaign, now is a great time to get that module. Most of our modules are available at 50% off, with the following exceptions:

  • DCS: F/A-18 Hornet by ED – 25% off
  • DCS: Persian Gulf Map – 25% off
  • DCS: Christen Eagle II by Magnitude 3 LLC – 25% off
  • DCS: F-14 Tomcat by Heatblur Simulations – not on sale at this time
  • DCS: F-16C Viper by ED – not on sale at this time
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Whether you are a seasoned DCS World pilot or a newcomer, we want to hear what modules you chose and your experience so far. If you are new to DCS World, come to our forums and say hello; you’ll find lots of help to get you in the air!

Fear not DCS World for Steam users; we haven’t forgotten about you! The same discounts will be available in the upcoming Steam Halloween Sale.

DCS World Update
On Monday we released an Open Beta hotfix for the Hornet and Gazelle. You can see the Hotfix changelog here.

The next update will be an Open Beta for next Wednesday. Once a few more critical items are addressed for the Viper and Hornet, and we are sure the program is stable, we will release an update to the release/stable version of DCS World. Thank you for all the Open Beta feedback and bug reports, and it has helped tremendously.

Thanks for your dedication and support of DCS World!

Development Report #2
We had hoped to share more information about Modern Air Combat (MAC) this week, but the information wasn’t quite ready. Instead, we are happy to show progress on the updated A-10C cockpit. The cockpit is being recreated from the ground up and an all-new 3D mesh, textures, and effects. Our goal is to bring the Warthog up to 2019 standards, and this includes a great VR experience.

Another item in development is the DCS: Supercarrier module. We recently completed the external model, and we plan to make CVN-71 & CVN-74 versions available at early access launch. The team is now focused on implementing the high-poly Landing Signal Officer (LSO) and Air Boss stations. Here is a list of the planned Early Access features, but this list is subject to change.

Early Access Features

  1. New Nimitz-class aircraft carrier model:
    • Highly detailed polygon model.
    • High-resolution textures that include realistic weathering and markings
    • Animated arresting wires and blast shields
    • Animated radar antennas
    • Animated aircraft elevators
    • Catapult bubble between catapults 1 and 2
    • Steam from catapults
    • Risers (guard rails) around aircraft elevators when lowered
    • Long-range line-up lights
    • IFLOLS
    • Animated “rabbit lights” along landing area centerline
    • Deck lighting
    • Functional air defence weapon systems:
      • Sea Sparrow
      • CWIS
      • Sea RAM
    • Option for Nimitz-class aircraft carriers of the Roosevelt sub-class:
      • CVN-71 Theodore Roosevelt
      • CVN-72 Abraham Lincoln
      • CVN-73 George Washington
  2. Deck parking allowing up to 14 aircraft to be spawned on deck. We will review the possibility of increasing this number to 18 in the coming months.
  3. Carrier radio communications for Case I, Case II, and Case III.
  4. Static deck vehicles (AS32A-31A Flight Deck Tractor, AS32A-32A Hangar Deck Tractor, AS32A-36 Aircraft crash and salvage crane, P-25 Fire Fighting Vehicle) that can be placed by mission designers.
  5. Static deck crew that can be placed by mission designers.
  6. Animated deck crew for bow and waist catapults launches.