DCS World Weekend News – 13 July 2018

Modern Air Combat by Eagle Dynamics Coming this Autumn!

Developed by the same studio that brought you the wildly successful Lock On, Modern Air Combat (MAC) brings you one game with 14 unique combat aircraft to own the sky! MAC aircraft include:

F-15C Eagle. US air superiority fighter with 104 kills to 0 losses record.
Su-27 Flanker B. Russia’s dominate air superiority fighter.
Su-33 Flanker D. The Russian navy’s carrier capable version of the Flanker B.
J-11A Flanker B+. The Chinese version of the Flanker B, with R77 active homing missiles.
MiG-29 Fulcrum A. Russia’s widely exported light-weight air superiority fighter.
MiG-29S Fulcrum C. The modernised version of the Fulcrum with latest weapons and defences.
A-10A Warthog. The USAF’s massively successful ‘flying tank’, designed to kill ground targets.
Su-25A Frogfoot. Russia’s primary ground attack and close air support jet.
Su-25T Frogfoot. A modernised version of the Frogfoot with enhanced sensors and weapons.
F-86F Sabre. America’s iconic top fighter during the Korean War.
MiG-15bis Fagot. Russia’s 1st generation jet fighter that opposed the Sabre over Korea.
F-5E Tiger II. The US light-weight fighter that has been operational since the Vietnam War and operated by over 30 countries.
MiG-21bis Fishbed. Russia’s most successful fighter of the Vietnam war. A supersonic fighter that closely matches the Tiger II.
L-39ZA. A Czech designed, two seat trainer that was then adapted to a light attack aircraft.

Announcement Trailer

Each aircraft’s flight model, sounds, external model and cockpit is recreated to an exceptional level of detail and accuracy. Great care has been given to offer scalable gameplay that suits your personal levels and wishes. This includes intuitive and consistent keyboard controls between aircraft, selectable difficulty settings, option for more forgiving flight dynamics, and even the ability to fly these aircraft with just your keyboard.

As with Lock On and the Flaming Cliffs series, MAC is focused on east and west counterpart aircraft, and this includes such legendary match-ups such as the Eagle and Flanker, Warthog and Frogfoot, Sabre and MiG-15bis, and the F-5E and MiG-21bis. MAC is a blend of both east and west, and this allows you to re-fight historical conflicts from the Korean War to today, and to create your own ‘what-if’ missions.

You can generate an unlimited number of missions using the Fast Mission Creator and Mission Editor. MAC also includes numerous instant action and single missions, as well as campaigns for most of the aircraft and is fully compatible with DCS World online! There are no limits to content.

In addition to the full Caucasus map, MAC also includes a limited part of our Nevada and Persian Gulf maps.

Key Features of MAC:

  • 14 exceptional combat aircraft from the United States, Russia, China and Czech Republic.
  • Shallow learning curve with consistent key controls between aircraft, and easy to fly with just a keyboard.
  • Professional level flight models, but with option for forgiving flight dynamics.
  • Play instant action, single missions and campaigns for most aircraft in single player or fly online.
  • Supports Virtual Reality like Oculus Rift, HTC Vive and Windows Mixed Reality.
  • Includes the Caucasus map and portions of Nevada and the Persian Gulf.
  • Purchase MAC aircraft individually or as a pack at a reduced price.
  • Flaming Cliffs 3 owners can purchase the MAC pack at a great discount.

DCS World 2.5 Update
This week we merged the current DCS World 2.5 Open Beta to the DCS World 2.5 Release version.

Next week, 18 July, we plan the next DCS World update to include many fixes and improvements to the Hornet, DCS World 2.5, the Persian Gulf Map, and other modules.

DCS World Dedicated Server Update
With the launch of 2.5 earlier this year, we have been working diligently on an item we’ve been wanting to bring to DCS World for quite a long time: a dedicated server. It however was not until the launch of DCS World 2.5 was this possible, and hence the length of time this has taken.

As a dedicated server, the software will not require any graphics rendering, so no dedicated graphics card will be required and there is no audio requirement. This all greatly reduced server load overhead.

There will be a new web GUI to control the server. Operation of the dedicated server through the web GUI will operate much as the existing online server does now, but allow you to make changes remotely.

We plan to release the dedicated server in Autumn 2018. Afterward, we will investigate adding additional features to expand its capability.

Sincerely,
The Eagle Dynamics Team

DCS World Weekend News – 6 July 2018

DCS: Spitfire LF Mk.IX and DCS: Normandy 1944 Map Updates
DCS World War II has two great updates this week! The first is the addition of several new features to the Spitfire. These include a new clipped wing version, slipper and torpedo fuel tanks, the ability to carry bombs, and continued to refinements to the flight dynamics. Together, these new features give the Spitfire longer legs and a more diverse mission capability. With these additions, we are pleased to announce that the Spitfire is now feature complete and out of early access.

More screenshots

The second big DCS World War II element is a substantial update to the Normandy 1944 map. The biggest improvements being updated and more accurate airfields, new concrete runways for appropriate airfields, shallow water effects, new objects like windmills and scattered farm houses, smoother beach transitions, regional specific bridges, and improved performance.

Another three elements currently in development, that will also improve the DCS World II experience is the new damage model, an improved sighting system, and improved dogfight AI!

DCS World 2.5 Update
This week we released many new features and fixes for DCS World and several modules. You can read the complete change log in the dedicated thread on the forum.

Some of the highlights of this week’s update include:

DCS World

  • Unique radio frequencies and TACAN channels that can be assigned to each ship in a group now.
  • Units now appear as 2D objects in the Mission Editor, rather than an icon. This allows much more precise unit and object placement.
  • AI taxi logic around the carrier has been improved to avoid collisions.

DCS: F/A-18C Hornet

  • Added carrier cold start instant action missions.
  • Corrected launch bar to shuttle shenanigans.
  • Canister munitions now have variable timed fuzes with height function for much greater accuracy.
  • Option for single and ripple rocket launches.
  • Waypoints numbers can now be edited in the Waypoint / DATA page.
  • DDIs can now be exported. Rejoice home cockpit builders!
  • Corrected selection of AG munitions after launching an AIM-7.
  • Corrected carrier TCN time to go indicator and added back TCN callsigns.
  • Abeam distance to course line added to HSI. Very handy for getting that 1.1 to 1.3 abeam pattern distance!
  • Radar no longer easily loses lock.
  • Corrected jettison issues.
  • New VFA-122 skin.

DCS: AV-8B Night Attack

  • Fixed strobe light
  • Waypoint edited add for UFC
  • Updated Tarawa model
  • Training missions for the Caucasus map added

DCS: A-10C Warthog and DCS Black Shark

  • Datalink restored

DCS: L-39 Albatros: Kursant Campaign, Available on Steam

Purchase on the Steam