DCS World Weekend News – 16 August 2019

DCS: Supercarrier Update
Since our last update on this eagerly awaited module, our team has been focused on several core features of simulation of a Nimitz-class aircraft carrier:

Creating the most accurate and detailed carrier model ever created for a flight simulation. This is not simply an update to the existing John C. Stennis aircraft carrier that we released last year, but rather a new object that is built from the ground up with accurate dimensions, high-resolution mesh and textures; animations for the elevators, antennas, defense systems, launch officer bubble, risers, catapults, jet blast deflectors, and more. The module will include unique skins for all ships of the Roosevelt sub-class that includes the Theodore Roosevelt (CVN-71), Abraham Lincoln (CVN-72), George Washington (CVN73), John C. Stennis (CVN-74), and the Harry S. Truman (CVN-75). Not only will there be the correct names and CVN numbers, but we also plan unique textures and deck weathering for each ship!

The Supercarrier will include the most accurate simulation of carrier communications you have ever heard in a game. This includes Case I, II, and III operations and unique voice overs for departure, marshal, approach, tower, the landing signal officer (LSO), and even messages over the 5 MC. Many of these parts are voiced by service members that filled the actual roles! We will also include the needed voice over files to support all aircraft types that have flown from a Nimitz-class aircraft carrier, including the F-14.

To make the carrier deck feel alive, deck crew is a must. We are doing this through a combination of static-placed deck crew with animations that mission creators can place and fully pathed and animated deck crew that support launch operations from all four catapults. We are pushing this feature past anything that has been done before.

In addition to these three core areas, we are also working on / planning:

  • Up to 18 spawning locations on the carrier deck.
  • Flood lights in addition to standard lighting.
  • Long Range Laser Lineup System.
  • Barricade net.
  • Deck equipment like the crane, fire truck, and mules.
  • Detailed Landing Signal Officer (LSO) station with functional panels to control cut lights, wave off lights, manual ball control, and PLAT camera. This can be crewed while in VR.
  • “Burble” effect behind the carrier.
  • Air Boss station that can also be occupied in VR and allow control of the flood lights, barricade, and view the PLAT camera.
  • Immersive, 3D, Ready Room with functions to view briefings, load aircraft, view PLAT camera, vie the “Greenie Board”, view kill board that is tied to online statistics. All of this with a VR option.
  • Combined Arms support for steering the carrier and using weapons.

At this time, we have no release date or pricing, but they will be available at our very soonest.

DCS World Open Beta Update
For the second week in a row, we are updating the DCS World Open Beta. Highlights of the update this week include:
DCS World

  • AGM-154A now corrected for wind conditions.
  • Increased draw distance of static objects to compare to AI/Player objects
  • Increased draw distances of Map objects

DCS: F/A-18C

  • Added work-in-progress AGM-84D Harpoon in BOL mode.
  • AGM-65F IR Option WHT/BLK now only changes proper elements and not entire screen.
  • FLIR – LTD/R – LST Key Assignments now available in Options.
  • EXPAND will close when target is lost.
  • EXPAND will not affect the Radar causing loss of targets.
  • SCS Depress no longer controls Point/Area Track selection.

You can read the complete change log here

Fight for Honor Enrollment is Open
In support of Folds of Honor and in cooperation with DCS World Events, Thrustmaster, and C.W. Lemoine, we are happy to support the Fight for Honor charity event.

Enrollment

Pick any aircraft and dogfight 1 v 1 (guns only) against other players across the world in this charity event to support the fallen and their families. DCS pilots will fight for the opportunity to fly in DCS with real F/A-18 and F-16 fighter pilots C.W. “Mover” Lemoine or Trevor “Gonky” Hartsock. All proceeds of this event will benefit Folds of Honor 

Opening day rounds will take place later on September 7th and on the following day, September 8th. Closing tournament rounds will then be taking place the weekend of the 28th and 29th. Participants will be flying multiple times on each day as long as they continue to win. 

Age requirements: 18 | Registration is now open and will last until 5 Sept 2019 | Registration fee is $20 USD

You must have an account already registered on dcs-world.com before registering. Join the DCS Discord for more detailed info about the tournament. Upon registration, users must select any official DCS aircraft they will be flying with throughout the tournament. The free modules are allowed. Registrants will submit their information into the FOH website and a CSV will be compiled and sent to DCS World Events. Registrants will be contacted with their time slots. 

  • 1st place DCS flight with C.W. Lemoine, Thrustmaster F/A-18C HOTAS Add-on Grip, and F-16 Module or DCS module from Eagle Dynamics module of choosing
  • 2nd place DCS flight with Gonky, DCS module from Eagle Dynamics of choosing
  • 3rd Place DCS module from Eagle Dynamics of choosing

DCS World Weekend News – 2 August 2019

DCS: Bf 109 K-4 Jagdflieger Campaign Available!

The Jagdflieger campaign for the Bf 109 K-4 by Reflected Simulations is now available for purchase from the DCS e-Shop

It’s March 1944, the beginning of the end. The Reich has become a fortress without a roof. The large formations of Allied four motors have become daily visitors. Come, join the German Luftwaffe in these dire times. Jump into one of JG26’s Messerschmitt Bf-109-s and find out what it’s like to attack the “fat cats” head-on, or to take off in a hail of bullets from the attacking Mustangs. Watch the Allied forces land on the beaches of Normandy and support the retreating Wehrmacht. Let all the details immerse you in this semi-historical campaign and make you feel like a young Jagdflieger fighting a lost battle, where, like 1944, survival is the most you can hope for.

Key Features:

  • 12 semi-historical missions focusing on JG26 from March to July 1944
  • A detailed background story, mission contexts and checklists
  • Detailed briefings and briefing images, including separate PDF mission files
  • Unique kneeboard graphics for each mission
  • Over 250 specially recorded voice-over messages and radio broadcasts
  • Historically accurate custom skins
  • A wide array of missions including free hunt, intercept, bomber escort and ground attack

Launch of the ED Miles!
On 1st August 2019 at 0900, we launched the new ED Miles rewards system!

ED Miles are similar in many ways to airline miles and can be earned/awarded and used as follows:

  • Regardless if a product has just been released, is already on sale or in pre-purchase, you will always earn ED Miles on the price you paid for the purchase. For each purchase, you will earn 10% of the Purchase Price in ED Miles. As an example: if you purchase something for USD 29.99 you will be awarded 2990 ED Miles worth USD 2.99 on the DCS World e-Shop.
  • You can use ED Miles to purchase any product participating in the program, regardless if they are just released, already on sale, or as a pre-purchase!
  • There is no limit on the number of ED Miles you can use for a purchase. If you have enough ED Miles, you can even pay for an entire product just using ED Miles.
  • ED Miles earned are valid for three calendar years from the time of your last DCS World e-Shop purchase.

Note that ED Miles cannot be redeemed for cash or any other conversion, and a list of 3rd parties participating in the program will be provided at launch.

DCS World Open Beta Update
This week we launched a big update that included some great improvements to the Hornet in particular:

  • The initial release of the AA/ANQ-28 Litening Targeting Pod (WIP). Other modes like air-to-air mode, INR tracking, additional HUD symbology, and slave to target point, and other functions will be added later in early access.
  • Marking a target on the SA page with PLID is now shown correctly on the radar page.
  • Sharing PLID info in Multiplayer is displayed correctly to and from donors.
  • STEP data now matches radar data for a selected target.
  • Fixed SA page STEP marker does not pass through all displayed contacts.
  • SA page EXPAND option added.
  • Fixed JDAM TOO mode not setting correctly for WPTs loaded as TOO MSN 1 or TOO MSN 2.
  • Fixed radar showing target as hostile even if DL and NTCR are turned off.
  • MSI donor HAFU not displayed on RADAR page is fixed.
  • Fixed a crash that could happen when trying to restart AUTO at the end of a WP route.
  • Fixed disabling AUTO in mid-route could break AUTO sequence.
  • TDC movement now shuts off STEP.
  • Radar altimeter is now set correctly at zero before Hornet start-up.
  • Huge updated the Hornet Guide.
  • Fixed CTD when setting bomb interval.

After this Open Beta, the next big system to add will be the AGM-84D Harpoon anti-ship missile.

You can read the complete changelog here

Some of these include:

  • AGM-88 now tracking slow-moving ground radar emitters.
  • Multiplayer improvements.
  • Improved AI pathing over bridges.
  • Improved AI carrier deck taxi behavior.
  • Great improvements to the AV-8 Night Attack, M-2000C, and the C-101.