DCS World Weekend News – 15 June 2018

DCS World Update
This week we released an DCS 2.5.5 Update 4 the focuses on the Hornet and DCS World foundation improvements. It is our primary focus create a solid foundation for the Hornet, from which we will only then start add new sensors and weapons.

Game Foundation

  • Fixed JTAC radio communication errors due to SA-18
  • Improved blending of material types
  • Corrected trigger zone when unit not in zone
  • Correct ship ATC radios by adding new ATC client information for carriers
  • Helicopters can once again land on the Kuznetsov
  • Added network synch for arrestor cable
  • Reduced “jitter” of aircraft on carrier deck in network play
  • Improved realism of AI carrier landings
  • World color table adjustments
  • DCS: F/A-18C Hornet

More screenshots

Purchase DCS F/A-18C Hornet in the DCS e-shop

  • ME, Payload panel. Added ability to remove pylons
  • Removed sound distortion at speeds around Mach 1
  • Fixed re-arming in which new stores could not be selected
  • Powered Approach (PA) mode pitch trim has been tuned and pitching down moment at lowering of flaps is corrected
  • Fixed countermeasure reloading error
  • Range No Escape (Rne) calculation for AIM-9 and AIM-7 has been tuned. Raero temporarily removed
  • Afterburner can now selected for carrier takeoff at full throttle; finger lift function added as an Option
  • Maximum Bingo setting changed to 20,000
  • Fixed BIT freeze when folding the wings
  • Velocity vector length calculation has been moved to the DLZ
  • AI Hornets have had the position of their control surfaces for cold start adjusted. Additionally, control surfaces for AI Hornets have had their control surfaces tuned for landing.
  • Fuel feed lines now have correct fuel volume
  • Cold start position for the hook bypass switch has been corrected
  • External fuel tank indications added to the FUEL page
  • Added BIT for Avionics Undercool Warning Temperature Sensor
  • Fixed AIM-7F/M connectors
  • Corrected canopy actuator heating

There are of course several other very high-priority items that we are working on and will be coming in the near-future:

  • Basic Identify Friend or Foe (IFF) system
  • Radio frequency input not always being saved
  • Single (S) launch rocket pods
  • Changing radar scale using TDC
  • Canister munition accuracy
  • Exporting of DDIs
  • Use of Sensor Switch to initial lock
  • Situation in which stores can be auto-jettisoned
  • Synchronizing aircraft carrier animations

DCS World Weekend News – 8 June 2018

DCS World War II News
In commemoration of the June 1944 D-Day landings, we have several DCS World War II updates we’d like to bring you. We see DCS World War II as a very important component of DCS World and it will continue to grow with new features, content, and numerous improvements. We are just getting started.

Normandy 1944 Map for DCS World Update
Working with the Ugra Media, the developer or the Normandy map, we will be releasing a free update to this map in June. This map is the ideal battleground for our warbirds that focuses on northern France in the summer on 1944.

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Coming improvements include:

  • More detailed objects and realistic airfield textures. The textures now reflect the more dusty, lighter, sandy surfaces
  • Removal of permanent structures from ALG airfields
  • Concrete surfaces for the airfields of Evreux, Carpiquet, and Tangmere
  • Shallow water zones along the coastal areas
  • New stone bridges
  • More structures like farm houses outside the detailed areas of the map
  • Added more objects like windmills
  • Improved performance

Free DCS: World War II Assets Pack Update
To provide a more realistic and populated World War II environment, new assets are being added to the World War II assets pack this month.

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Some of these new units include:

  • M12 gun motor carriage
  • M30 cargo carrier
  • M2A1/M3 halftrack
  • StuG IV
  • Sd.Kfz. 234/2 “Puma”
  • Sd.Kfz. 7 artillery tractor
  • Sd.Kfz. 251
  • Sd.Kfz. 2 Kettenkrad
  • Horch staff car
  • Barrage balloons
  • LCVP Higgins boats
  • UK soldier

There is no additional charge for all of these new units.
Many new air, ground and sea units will be coming in later updates.

Spitfire LF Mk.IX Update
Also this month will see the completion of the Spitfire with a clipped wing version, the ability to carry bombs, and the ability to mount both a slipper tank or external fuel tank. The will give our Spitfire far more mission capability like cross-channel patrols and ground attacks.

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This will make the DCS Spitfire an incredibly accurate simulation of the Spitfire LF Mk.IX, with a fully interactive cockpit, detailed sub-systems, and a professional flight model. Based on hands-on feedback from pilots that have hundreds of hours in the Spitfire LF Mk.IX, we are very proud of this showcase title.

In cooperation with talented 3rd parties, we also have some amazing, new Spitfire campaigns coming to DCS World that take advantage of these new features.

Static Templates Coming to DCS World
Static Templates are sets of objects that can be placed on the map and saved as a single entity. After a template is created, it can be saved and shared with others. Multiple instances of a Static Template can then be placed to create more interesting and populated missions. In addition to statics, AI units can also be placed in the template.

Examples of potential Static Templates include:

  • Atlantic Wall fortifications
  • Harbor traffic at Le Havre and Cherbourg
  • Battlefield front lines
  • Munition and fuel depots
  • Headquarters units
  • Airfield support units

Static templates allow better performance and faster construction of missions and campaigns. This will be valuable tool to offer even better gameplay content.

DCS: F/A-18C Hornet Update
Our Hornet is now available from both our e-Shop and Steam. We are ecstatic about its reception and all the kind words. It makes us happy to see you so pleased with the results of our work, thank you!

Our immediate focus is on addressing the most pressing errors and creating a solid foundation from which to start adding the new functions and systems. Additionally, we are working on content like new interactive training missions, single missions, and a campaign!
We also have several new Hornet academic videos to help you learn this aircraft more quickly. More such videos will come as new functions and systems are added:

DCS: F/A-18C Hornet – Episode 10: Air-to-Air Gun

DCS: F/A-18C Hornet – Episode 11: AIM-9 “Sidewinder” Air-to-Air Missile

DCS: F/A-18C Hornet – Episode 12: Unguided Bombs

DCS: F/A-18C Hornet – Episode 13: AIM-7 Sparrow Air-to-Air Missile

DCS: F/A-18C Hornet – Episode 14: AUTO to CCIP Bombing